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CONTENTS |
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SECTION |
DETAILS |
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1 |
Equipment |
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2 |
Officials |
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3 |
Area of play/Player
Positions |
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4 |
Duration of game |
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5 |
Late arrivals |
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6 |
Player
interchange/substitution |
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7 |
Stoppages |
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8 |
Offside |
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9 |
The nets |
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10 |
Conduct of the game |
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11 |
Conducting penalties |
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12 |
Discipline |
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13 |
Mixed rules |
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14 |
Age Eligibility - National Tournaments |
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1. Equipment
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rules menu) |
1.1
The Court |
a)
The court shall be rectangular in shape and shall measure between 28
to 30 metres in length and 10 to 12 metres in width being no less than
4 metres and no more than 4.5 metres in height. |
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b) The long lines
shall be called 'side lines' and the short lines, 'end lines'. Two
transverse lines parallel to the end lines shall divide the court into
a 'centre third' and two 'goal thirds'. |
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c) There shall be a
circle (0.9 metres in diameter) in the exact centre of the court. This
shall be the 'centre circle'. |
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d) In each goal
third a semi circle (3.66 metres in radius) shall be drawn with its
centre the mid-point of the end line. These shall be called the 'goal
circles'. |
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e) The width of all
court markings (i.e. Transverse lines, goal circles and centre circle)
shall be between 50-60mm. |
1.2
Goal Rings |
a) A steel ring
380mm in diameter shall be attached to a post or other wall mounting
outside the court. The top part of the 'goal rings' must be 3.05
metres above the floor and shall project horizontally onto the court
at the central point of each end line. |
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b) The attachment
shall not allow more than 152mm between the end net and the near side
of the goal rings. The ring shall be fitted with a net which shall be
open at each end, and shall be classed as part of the goal rings. |
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c) Any post used to
support the goal rings must be inserted into a socket in the floor
outside the nets or may be supported by a metal base which shall not
protrude onto the court. |
1.3
Ball |
a) The ball shall
be a universally accepted Netball or Association Football Size 5 and
shall be supplied by the centre. |
1.4
Players |
a) Players must
wear a form of rubber-soled sport shoe or boot which shall be
non-marking for Indoor competition and acceptable to the netball
coordinator |
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b) Teams must wear
a uniform which must be registered with the centre. It shall consist
of matching shirts/tops and matching skirts/shorts (Men Only). |
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c) Singlet tops,
jumpers or wind cheaters will be permitted with the netball
coordinator's approval. |
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d) All players must
wear bibs identifying their court position. Playing initials are to be
included on both the front and back of the bibs. The initials must be
a minimum of 200mm in height and clearly visible above the waist when
the bibs are worn.
In the event of two
teams having similar or identical uniforms, including bibs, team
captains shall determine which team shall wear the neutral bibs
supplied by the centre. |
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e) Advertising by
team sponsors is permitted on the playing bibs but shall in no way
encroach upon the initials of the bibs. Advertising is permitted on
any other item of the playing uniform. |
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f) No jewellery
shall be worn with the exception of a wedding ring or medical bracelet
which must be taped to the satisfaction of the umpire. |
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g) Fingernails
shall be cut short or taped (band-aids and the like and electrical
tape excluded) to the satisfaction of the umpire. The umpire may, at
any time, request a player to re-tape their nails. (Gloves may be worn
with the umpire's/Netball coordinators approval). |
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PENALTY: Players in
breach of proceeding requirements shall be penalised. The offending
player may be removed from the court or a Three (3) goal penalty will
be awareded to the non-offending team - this will be the
umpire/netball coordinators discretion. |
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2. Officials
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rules menu) |
2.1
Umpire |
a) There shall be
at least one appointed umpire who shall have control of the game and
give decisions and shall umpire according to the rules and decide on
any matter not covered by the rules. The decisions of the umpire shall
be final and shall be given without appeal. |
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b) The umpire shall
wear a uniform distinct from the players, preferably white or any
uniform as designated by the centre management. |
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c) The umpire's
whistle shall stop and start the game |
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d) The umpire shall
re-start the game after each goal is scored and after each interval or
stoppage. |
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e) The umpire shall
officiate within the court and endeavour to move into position to see
play and make decisions without interfering with play. However, it may
be necessary to move onto the playing area to indicate where a penalty
is to be taken, or take a toss-up or to gain an uninterrupted view of
play. If the ball strikes the umpire or the umpire interferes with the
progress of play, play will not cease unless either of the teams has
been unduly penalised.
PENALTY:
Free pass to the that team, or if two opposing players have been
unduly penalised the decision shall be a toss-up between the players
concerned. |
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Advantage Rule |
f) The umpire shall
call "advantage" to indicate that an infringement has been noted
whenever possible to ensure that play is continuous and to avoid
unduly penalising the non-offending team. If the whistle is blown for
any infringement the penalty must be taken. |
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g) The umpire has
the right to send off any player out of uniform, or give a three (3)
goal penalty if prior arrangements have not been made with the
coordinator. |
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h) The umpire shall
ensure that players remain inside the court during a stoppage for
injury or illness and will ensure that there is no coaching during
such stoppages. |
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i) The umpire will
state the infringement and penalty and it is preferable that the
umpire use hand signals to clarify the decisions. |
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j) The umpire shall
not criticise or coach any team while a match is in progress. |
2.2
Scorer |
The appointed scorer shall
a) Operate electronic score-board and/or
keep a written record of the score |
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b) Record each goal
as it is scored unless the goal is disallowed by the umpire. Where
both methods of scoring is kept, the written record shall be the
official score of the game. |
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c) If a written
score is kept a written record of centre passes should be kept, and
advise the umpire of centre passes when approached by the umpire. |
2.3
Timekeeper |
The appointed timekeeper shall:
a) Start the time clock by the umpire's
whistle and shall signal the end of each quarter/half to the umpire.
The game will also finish on the umpire's whistle, NOT the
hooter/siren |
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b) During finals
stop the clock when signalled to do so by the umpire and re-start the
clock by the umpires whistle to re-start play, time lost for stoppage
is played at the end of the quarter/half in which the stoppage
occurred. |
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c) During finals,
if a draw results, then extra time shall be played. After one (1)
minute break the teams shall change ends and the centre pass shall
continue to alternate. Two x Five minute halves shall be played with a
one (1) minute break at half time for teams to change ends. If the
result at the end of this extra time is still a draw, the two captains
shall toss for the next centre pass, play continues until one team has
a two (2) goal clear advantage. |
2.4
Captains |
The captains shall:
a) Toss for the first centre pass or
direction of play at the commencement of the match with the winning
captain notifying the umpire and scorer of the result of the toss. |
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b) Ensure each
player's name is officially recorded on the appropriate registration
card. (Including all interchange players). |
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c) Notify the
umpire and the opposing captain of any changes in position or
substitution of players which may take place during any interval or
after any stoppage for injury or illness.
PENALTY: The
penalty for a breach to (c) will be a free pass to the opposing team
immediately any player enters an area that was offside prior to that
player being changed or substituted.
The free pass shall be taken:
(i) From the place in the offside area where the player was first
deemed to be offside
(ii) By any player allowed in that area
(iii) After the opposition captain has been given the opportunity to
re-arrange her/his team if desired. The offending player is allowed to
remain in the position now being played. |
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d) Have the right
to approach the umpire before, during an interval or after the game
for clarification of any rule or interpretation |
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3. Area of
Play/Player Positions
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rules menu) |
3.1
Positions
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A
team shall consist of seven (7) players and their positions and area's
of play are as follows:
Position
(Bib) - Area's allowed in (refer to diagram below)
Goal Shooter (GS) - 1,2
Goal Attack (GA) - 1,2,3
Wing Attack (WA) - 2,3
Centre (C) - 2,3,4
Wing Defence (WD) - 3,4
Goal Defence (GD) 3,4,5
Goal Keeper (GK) 4,5

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3.2
Minimum Players |
Teams must have a minimum of five (5) registered
players present on the court for the duration of the game |
3.3
Boundary |
The transverse lines bounding each area are
included as part of that playing area |
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4. Duration of the
Game
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rules menu) |
4.1
Duration |
The game shall consist of four (4) x twelve (12)
minute quarters with two (2) minutes at quarter times and three (3)
minutes at half time, or two (2) twenty minute halves with two (2)
minutes at half time. |
4.2
End of half |
Teams shall change ends at the commencement of
each quarter/half. |
4.3
Stoppages |
Time shall NOT be added to compensate for any
time lost because of an accident or any other cause except in finals
matches when the time lost for a stoppage shall be added to the
quarter/half in which it occurs. |
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4.4
Penalty Shot |
Extra time shall be allowed to take a penalty
shot in any game. |
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5. Late Arrivals
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rules menu) |
5.1
Game entry |
Latecomers may not enter the court after the
game has started unless:-
(i) after a goal has just been score, or
(ii) immediately after the interval, or
(iii) play is stopped for injury/illness |
5.2
Positions |
No latecomer may take up a position on court
already occupied by an existing player. |
5.3
Notification |
The latecomer must notify the umpire and the
opposing captain before entering the court.
PENALTY: If
any of the above conditions are infringed there will be a free pass to
the opposing team where the infringer entered the court unless this is
a disadvantage to the non-offending team in which case the free pass
shall be taken where the ball was at the time of the infringement. |
5.4
Conditions |
The infringer shall leave the court until able
to comply with Rules 5.1 and 5.3 |
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6. Player
Interchange/Substitution
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rules menu) |
6.1
Player Interchange |
a) Player
interchange is the action of alternating players on and off the court |
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b) A maximum of
three interchange players are permitted to be used by any team at any
game. |
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c) Interchanges
will be allowed at any interval |
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d) Included in
these three interchange players shall be any player who is utilised as
a substitute in the event of an injury/illness. |
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e) A player coming
onto the court as an interchange player must first report to the
umpire who shall check the player's jewellery, nails and uniform and
conform with the rules. |
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6.2
Player Substitution |
a) A substitute
player is one who joins the game after the game has officially
commenced to replace an existing player who is incapable of completing
the games due to injury or illness.
This may occur on the approval of the umpire. A maximum of two (2)
minutes can be taken in order to determine whether a player is fit to
continue and to deal with the injury or illness. If further time is
required, the captain may appeal to the umpire for additional time. |
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b) Once an injured
player has been replaced, this player SHALL HAVE NO FURTHER PART IN
THE GAME.
PENALTY:
Free pass to the opposing team. The infringer must leave the court and
take no further part in play. A substitute may be utilised to take up
the vacant position. No team changes are permitted for either team
whilst this is occurring. |
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c) If a
substitution has NOT been made for a player who leaves the court due
to injury, that player may return to the vacant position at any time
later in the match, abiding by the following rules:
(i) play be stopped for injury or illness or following the
scoring of a goal or at any interval
(ii) the player notifies the umpire of their intention to resume
playing. |
6.3
Blood Bin |
a) A player must be
stopped if the umpire notices or is made aware of any player who is
bleeding. The player MUST leave the court immediately to be treated. |
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b) The wound must
be securely covered and any blood stained clothing replaced to the
satisfaction of the umpire. |
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c) The player may
be substituted as per rule 6.2 - if the player is
substituted though they shall take no further part in the game
Injury time IS permitted as per rule 7. |
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d) If the team
elects not to utilise a substitute, neither team may make positional
changes
If the player concerned is the centre (C), one (1) positional change
is permitted by that team.
When the centre (C) returns to the court, all players must return to
the playing position they occupied prior to the injury unless there
has been an interval or another stoppage for injury or illness. |
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e) Before play can
re-commence the umpire must ensure that there is no blood on the ball,
the court or any other player. |
6.4
Position Changes |
Player positions may be changed at any interval
or at any stoppage for injury or illness. The injured or ill player,
if remaining on the court, must be involved in any change of playing
positions. In the event of this happening the umpire must ensure that
both teams are given the option of changing positions. |
6.5
Notification |
The team captain must notify the umpire and
opposing captain of all injury substitutions and interchanges.
PENALTY: If
the captain does not follow this rule a free pass will be awarded to
the opposing team immediately as any player enters an area that was
offside prior to that player being interchanged or substituted. The
free pass shall be taken from the place where the player was first
deemed to be offside by any player allowed in that area, and after the
opposing captain has been given the opportunity to make positional
changes if desired. The offending player is now allowed to remain in
the new position. |
6.6
Leaving the court |
Any player who leaves the court without
permission of the umpire shall be UNABLE TO TAKE ANY FURTHER PART IN
THE GAME (except at the discretion of the umpire). No substitute shall
be permitted, except if the departure is due to injury or illness. |
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7. Stoppages
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rules menu) |
7.1
Finals |
During Semi-Finals or Finals, play may be
stopped for injury or illness. A time limit of two (2) minutes will be
allowed while team officials decide whether the player is fit to
continue, and to deal with the injury, keeping in mind that coaching
is not permitted at this time. |
7.2
Causes |
Play may be stopped for any emergency relating
to the equipment, court, nets and openings or interference by outside
agencies, a players' person or clothing or officials in charge of the
match. |
7.3
Signalling |
To stop play the umpire shall blow the whistle
and, in the event of the match being a semi-final or final, instruct
the timekeeper to hold time. |
7.4
Re-starting |
Play will be re-started when the umpire blows
the whistle after first notifying the timekeeper of intention to do
so. |
7.5
Positioning |
Play is continued with the same player and from
the position where the ball was when play was stopped, except:
(i) When the umpire is unable to say who was in possession of the
ball, or the ball was on the ground, or in flight when play was
stopped.
Decision: A
toss-up between any two (2) opposing players allowed in that area and
as near as possible to where the ball was when the play was stopped.
(ii) When the stoppage was due to an
infringement in which case the infringement shall be penalised and
play continued. |
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7.6
Coaches |
During any stoppage for injury or illness
players must remain inside the court and no coaching is permitted. |
7.7
Substitutes |
After stoppage for injury or illness, when no
substitute has been made for a player unable to continue when play
resume, that player may return to the vacant position at any time
later in the match, abiding by the substitution rules, and after
notifying the umpire and opposing captain. |
7.8
Emergencies |
Any player who wishes to leave the court for an
emergency:-
(i) Must get the umpire's permission
(ii) May only re-enter the court as per section 5.1 |
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8. Offside
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rules menu) |
8.1
Area's |
A player shall be offside if they enter any area
other than their designated playing area whether they are in
possession of the ball or not. (refer rule 3.1) |
8.2
Notification |
A player shall be offside, despite the
positional bib worn, if the captain fails to notify officials of
positional changes or substitution. That player is deemed to be still
in the original playing position. |
8.3
Boundaries
Simultaneous
Offside |
A player may take the ball from an offside area
or lean on the ball to gain balance but shall not be deemed offside
unless body contact is made with the floor or net in the offside area.
Penalty:
Free pass to the opposing team where the offside occurred.
When two (2) opposing players are simultaneously
offside:-
(i) If neither is in contact with the ball and no advantage is gained
by either side play continues with no penalty
(ii) if one or both is in possession of the ball or touches it, a
toss-up is taken between the two players in their own area.
(iii) if in different areas and either is in contact with the ball, a
toss-up between any two opposing players will be taken where the
infringement occurred. |
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9. The Nets
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rules menu)
The side line, end line and Ceiling nets shall form part of the court
and the ball shall be in play off any net. |
9.1
Use of Nets |
(i) Players may use the nets to direct the ball
to another player. They may bounce the ball off any of the side nets
or the ceiling net obeying the 'over a third' rule. See rule 10.6
(ii) The one exception is the centre pass:-
The pass must be directed to a player allowed in the centre third. It
may not be bounced off the nets or in any circumstances touch any of
the nets before being touched by a player.
Penalty:
Free pass to the opposing team where the infringement occurred.
(iii) The ball shall be 'live' off all
nets. Once a player has released the ball that player may not touch or
regain possession until it is first touched by another player or makes
contact with the goal ring. The nets must NOT be construed as another
player.
Penalty:
Free pass to the opposing team where the infringement occurred. |
9.2
Net Abuse |
a) A player may not deliberately hold the nets
or use the nets to 'push off' to gain an advantage.
Penalty:
Penalty pass or penalty shot on court close to the point from where
the infringer was standing |
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b) A player may not step, land or jump into the
nets.
Penalty:
Penalty pass or penalty shot on court close to the point from where
the infringer was standing. |
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c) The nets may not be used to 'pin' a player in
such a manner as to prevent movement by said player.
Penalty:
Penalty pass or penalty shot from the point where the infringer was
standing unless this places the non-offending team at a disadvantage
when the penalty will be taken from where the attacking player was
standing. |
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d) A player may not deliberately hold the ball
into the net or push off with the ball to gain an advantage.
Penalty:
Penalty pass or penalty shot on court close to the point from where
the infringer was standing. |
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10. Conduct of the
Game
(back to
rules menu) |
10.1
Positioning of player to commence game |
- The attacking centre, with the ball shall
stand wholly in the centre circle.
- The opposing centre shall be in the centre third and shall be
permitted to move freely
- All other players shall be in whichever goal third is part of their
playing area and shall be permitted to move freely within it.
- No other player shall enter the centre third until the whistle has
been blown to start or re-start the game.
- The usual defensive distance must be kept from the player with the
ball
Penalty:
Free pass to the opposing team where the player entered the centre
third. If two opposing players simultaneously enter the centre third
before the whistle, the simultaneous offside rule
applies. |
10.2
Start of Play |
(i) The umpire shall blow the whistle to start
and re-start play.
(ii) The pass made by the centre is the 'centre pass'.
(iii) Play shall be re-started after the scoring of every goal and
after each interval and shall be taken alternately by the opposing
centre player's throughout the game.
(iv) The centre pass is not deemed to have been taken until the ball
is released from the centre's hands.
(v) Any team not ready for play, provided that the opposition team is
on court and ready for play, shall be penalised at the rate of one (1)
goal per minute for up to twelve (12) minutes, when the game shall be
awarded to the non-offending team. The match will then be regarded as
a forfeited match and all forfeit rules shall apply. See Rule 14.5 |
10.3
Centre Pass |
(i) When the whistle is blown the centre player
will throw the ball within three (3) seconds, obeying the
footwork
rule (10.7)
(ii) The centre pass must be caught or touched by a member of the
attacking team who lands wholly in the centre third.
(iii) A player who lands with the first foot, or on both feet
simultaneously wholly in the centre third is deemed to have received
the ball in the centre third.
(iv) An attacking player who lands both feet simultaneously astride
the transverse line shall be deemed to have taken the ball in the goal
third.
Penalty:
Free pass shall be awarded to the opposing team, to be taken in the
goal third close to the point where the ball crossed the transverse
line.
(v) If a member of the opposing team
touches or catches the centre pass in the centre third or in the goal
third or with feet astride the transverse line, the
advantage rule should apply.
(vi) If the ball touches the net after first being touched by a member
of the opposing team, the advantage rule
shall apply. |
10.4
Playing the ball |
a) A player may:
- Catch the ball with one or two hands.
- Catch the ball if it rebounds from the goal rings.
- bat or bounce the ball to another player.
- tip the ball in an uncontrolled manner any number of times in an
effort to gain control or to direct it to another player.
- bat the ball once and then catch it or direct it to another player.
- bounce the ball once and then catch it or direct it to another
player.
- roll the ball to oneself to gain possession.
- Fall while holding the ball but must regain footing and dispose of
the ball in a legitimate manner whilst obeying the
3 second rule.
- lean on the ball to gain possession
- lean on the ball in an offside area
- bounce the ball off any of the nets to another player |
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b) a player may
not:
- deliberately kick the ball or deliberately use the leg to influence
the direction of the ball
- punch the ball
- fall on the ball
- attempt to gain possession of the ball whilst lying, sitting,
kneeling or in contact with the nets
- throw the ball whilst lying, sitting, kneeling or using the nets to
gain advantage
- regain possession of the ball after it has rebounded from the nets
unless it has been touched by another player or make contact with the
goal ring either before or after striking the net.
Penalty:
Free pass to the opposing team where the infringement occurred. |
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Three second rule |
c)
A player in possession of the ball must dispose
of it in a legitimate manner within three (3) seconds. |
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d) A player in
possession of the ball may not:-
- Roll the ball to another player
- Throw the ball and replay the ball before it has been touched by
another player or some part of the goal ring
- toss the ball in the air and replay it
- drop or bounce the ball and replay it
- replay the ball after an unsuccessful shot at goal unless it is
touched by another player or some part of the goal ring
- replay the ball after it has rebounded from the net unless it has
been touched by another player
Penalty:
Free pass to the opposing team where the infringement occurred. |
10.5
Short Pass |
When the ball is released there must be room for
a third player to move between THE HANDS of the thrower and the
receiver (this includes a bounce pass)
Penalty:
Free pass to the opposing team where the infringement occurred. |
10.6
Over a third |
a) The ball may not
be thrown completely over a third of the court without being touched
or caught by a player who is deemed to be in that third. The player
must be wholly in that third or must land in that third to be deemed
correctly in that third. |
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b) A ball thrown
from the centre third which hits the end net of the goal third shall
be deemed to be over a third if it is untouched by any player deemed
to be in the goal third.
Penalty:
Free pass to the opposing team just beyond the second transverse line
that the ball has crossed except when the ball thrown from the centre
third hits the end net of the goal third where a free pass shall be
taken. (On court adjacent to where the ball hits the net). |
10.7
Footwork |
a) A player may:-
- catch the ball with one foot grounded or jump to catch and land on
one foot - this is the landed foot
- the pivoting foot may be lifted but the player must throw or shoot
the ball before re-grounding the foot.
- step with the other foot, lifting the landing foot, but must release
the ball before either foot is re-grounded. |
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b) a player who
catches the ball with both feet grounded or who lands after receiving
the ball simultaneously on both feet may:
- Step with the other foot in any direction and lift the grounded foot
but must release the ball before either foot is re-grounded.
- step with either foot any number of times whilst pivoting on the
landed foot.
- jump from both feet landing on either foot but must release the ball
before re-grounding the other foot.
- step with either foot, then jump releasing the ball before either
foot is re-grounded. |
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c) The player in
possession of the ball may not:
- drag the landed foot
- hop
- jump from both feet and land on both unless the ball is released
whilst the player is still in the air.
Penalty:
Free pass to the opposing team where the infringement occurred. |
10.8
Scoring a Goal |
a) A goal is scored
when the ball is thrown or batted or rebounded completely through the
goal ring by either the GA or GS who must be wholly within the goal
circle. The GA or GS may shoot for the goal after winning the ball in
a toss-up in the goal circle. When taking the shot for goal a player
shall shoot within three (3) seconds of receiving the ball and obeying
all footwork rules.
GA or GS must have no personal contact with the ground outside the
goal circle whilst receiving the ball or in the action of shooting for
goal.
Penalty:
Free pass to the opposing team where the infringement occurred. |
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b) a goal will not
be scored when:
- a player other than the GA or GS throws or bats the ball and it
passes completely through the goal ring in which instance play shall
continue uninterrupted.
- the whistle for time or an interval, has sounded before the ball has
passed completely through the goal ring.
- an infringement occurs by a player from the attacking team before
the ball passes completely through the goal ring. |
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c) No player may
case the goal ring to move so as to interfere with the shot at goal.
Penalty:
Penalty pass or penalty shot to the opposing team to be taken from
where the infringer was standing unless this places the non-offending
team at a disadvantage. |
10.9
Obstruction |
a) A defending
player must not be within 0.9 metres of the player with the ball when
an attempt to intercept or defend is made. The distance is measured
from the landing foot or in the case of a simultaneous landing, from
the nearer foot of the attacker to the nearer foot of the defender. |
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b) From the correct
distance a player may maintain position if the player with the ball
steps towards the defending player. |
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c) A player may be
within 0.9 metres of the player with the ball if no attempt is made to
defend or intercept the ball and no interference is made to the
throwing of the ball. |
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d) A
defending player may not shorten the correct distance of 0.9 metres in
an attempt to intercept or defend the throw. |
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e) Obstruction of a
player not in possession of the ball occurs:
- When a player makes any movements which may take the arms away from
the body except as an attempt to catch or intercept the ball, to gain
a rebound or to momentarily signal for a pass.
- When a player uses an intimidatory movement or sound.
- When a player 'pins' an opponent against the net or in the corner of
the court in such a manner as to prevent the opponent from moving in
any direction without causing contact. |
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f) When a player
with or without the ball intimidates an opponent it is obstruction.
Penalty:
Penalty pass or penalty shot where the defending player was standing
unless this places the non-offending team at a disadvantage when the
penalty will be taken from where the obstructed player was standing. |
10.10
Contact |
PERSONAL
- No personal contact with an opponent shall
be allowed, deliberately, or accidentally if it interferes with an
opponent's play.
- No player shall hold an opponent, feel for an opponent or charge an
opponent.
- No player shall deliberately move into the path of an already moving
opponent. A player may not move into the natural landing area of an
airborne player after that player has left the floor. |
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CONTACT WITH THE BALL
- No player
shall push the ball into an opponent or touch an opponent with the
ball in order to interfere with that opponent's play.
- A player shall not either accidentally or deliberately, place a hand
or hands on, or remove from an opponents possession, a ball held by an
opposing player in such a manner as to interfere with that opponent's
play.
- Where simultaneous contact occurs, a toss-up is taken between those
two players.
Penalty for infringement of contact
rules: Penalty pass or penalty shot to
the opposing team where the infringer was standing except where this
places the non-offending team at a disadvantage, in which case the
penalty will be taken where the contacted player was standing. |
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11. Conducting
Penalties
(back to
rules menu)
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Penalties |
The penalties awarded are:
- Free Pass
- Penalty Pass
- Penalty Pass or Shot
- Toss-up |
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(i) |
Penalties are awarded where the infringement
occurred or where the infringer was standing unless the
advantage rule is applied. The
footwork rule still applies whilst
taking a penalty. |
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(ii) |
All penalties are awarded to the team, except
for the toss-up |
(iii)
Free Pass |
Free pass is awarded for all infringements
except obstruction, contact and 'net abuse'. (note: Where two
infringements occur simultaneously from both teams a toss-up will
occur) |
(iv)
Penalty Pass |
Penalty pass is awarded for all obstruction,
contact and 'net abuse' offenses. |
(v)
Penalty Pass or Shot |
Penalty pass or shot is awarded to the attacking
team when obstruction, contact and 'net abuse' occurs in the goal
circle. |
(vi)
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A player penalised for obstruction, contact and
'net abuse' must stand beside and away from the player taking the
penalty and shall have no further part in play until the ball has been
released. This includes any movement prior to or on the release of the
ball. |
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Toss-Up |
A toss-up is necessary when:
- two opposing players gain possession simultaneously
- opposing players are simultaneously offside, and one of the players
is in possession of the ball or touches it
- opposing players make simultaneous contact.
- After a stoppage and the umpire is unable to say where the ball was
prior to the stoppage
- when the umpire interferes with two opposing players striving for
the ball.
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Toss-up procedure |
The toss-up is taken between two opposing
players who shall stand facing each other and their own goal line with
arms straight and at their sides, there shall be a distance of 0.9
metres between the nearer foot of one player and that of their
opponent, they shall not move until the whistle is blown. The umpire
shall release the ball midway between the two players from just below
the shoulder level of the shorter player's normal stance, momentarily
the umpire shall be stationery and hold the ball and flick it
vertically not more than 60cm in the air as the whistle is blown.
Penalty:
Free pass to the opposing team where the infringement at the toss-up
occurred. |
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A goal shooter or goal attack may shoot directly
for a goal after winning a toss-up inside the goal circle. |
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Hand Signals |
Hand signals may be used to clarify decisions.
For example:
Infringement
- Hand Signal
Stepping
- Rolling hands or hands moving in
up and down motion
Distance in obstruction -
Hands apart in front of body
Personal contact
- One hands hits the other
Held ball
- Fingers apart held up
Direction of pass
- Arm pointed towards one goal line
Toss-up
- Palm of hand moved vertically
upward
Take time
- Make a 'T' with the fingers of
one hand against palm of other
Umpire's shall show signal when making a decision to assist with
clarification of decisions. |
11.1
Stepping |
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11.2
Distance in Obstruction |

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11.3
Personal Contact |

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11.4
Held Ball |
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11.5
Direction of pass |
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11.6
Toss-Up |
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11.7
Take Time |
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12. Discipline
(back to
rules menu)
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The breaking of rules and/or the employment of
any action not covered in the rules which is contrary to the spirit of
the game is not permitted. This includes:
(i) The breaking of rules between the scoring of a goal and the
restart of play and between the awarding and taking of any penalty on
court.
(ii) deliberate delaying of play. |
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Send off |
An umpire may send a player from the court but
only when sure the original penalty is insufficient, and except in
extreme cases, a warning should be given.
Penalty: (i)
Warning to the infringing player
(ii) 'Penalty pass' or 'Penalty pass or shot' or advancement of
penalty up court within that third, from where the infringer was
standing - unless this places the non-offending team at a
disadvantage.
(iii) Infringing player removed from the court for a period of time or
number of goals scored.
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When a player is sent from the court:
- No replacement is permitted
- No team changes are permitted*
* - Unless the player is in the centre position, in which case one
team change is allowed to move a player already on court to the centre
position. |
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Coaching |
Coaching will be permitted only in the
designated area allocated. Derogatory comments or directions to
officials, players or spectators will not be permitted. The umpire has
the authority to warn and further award a penalty against that team if
these actions continue. |
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Supporters |
Supporters of a team will not be permitted to
heckle or intimidate the opposing team's players or the umpire in
anyway whatsoever. The umpire will warn the supporters and may
penalise the team if this action is deemed necessary. |
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13. Mixed Rules
(back to
rules menu)
To be read in conjunction with rules 1-12. |
13.1
The Team |
For the duration of the game:
a)
There will be a minimum of three (3) females and a maximum of three
(3) males.
A team may play a minimum of two (2) males even if three are available
to play, but still following by the rule 13.1 (b) |
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b)
the male players MUST play in the following positions:
- One (1) Goal Shooter OR Goal Attack
- One (1) Centre court player (either Centre, Wing Attack OR
Wing Defence)
- One (1) Goal Defence OR Goal Keeper |
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c) Three (3)
interchange/substitute players are permitted in any game.
These players may be made up in any ratio of male and female players,
but can only be used in conjunction with 13.1 (a)
and (b) and section 6. |
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14. Age Eligibility - National Titles (back to
rules menu)
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14.1
18 and Under |
Players competing in the 18 and Under division
at the National Aged Championships must not turn 19 years of age in
the year of the tournament.
For 2006 tournaments, all players born from January 1, 1988 are
eligible. |
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14.2
21 and Under |
Players competing in the 21 and Under division
at the National Open Championship must not turn 22 years of age in the
year of the tournament.
For 2006 tournaments, all players born from January 1, 1985 onwards
are eligible. |
14.3
30 and Over |
Players competing in the 30 and Over division at
the National Aged Championships must have turned 30 by the day the
national championships commences.
For
the 2006 National Aged Championships only all players in
this division must have been born on or before April 30, 1976 |